This is where the party really ends on Alchemy. The middle tier weapons are pretty worthless. The scrolls at this level might as well not exist, they offer next to no benefits and you don't even have the real scrolls you'd want to make yet. The real highlights come at 90 when you can use the plethora of worthless manastones you've saved up and try to make some money on the high quality versions since the lesser catalysts used at this tier are quite cheap. How will you get to 90 though? Work orders. I really don't have a good answer for this, and I hope they address it, but alchemy 70-90 is just some suffering of work orders. It'll help you fill out your recipe book though, so only buy what is necessary for this tier to make yourself, and hope the work orders give you something you can use rather than some garbage 28 kinah work order materials.
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The first stage of alchemy is a troubling one. We have access to very little in terms of good, marketable things aside from the potions. Just like the initial stages of crafting in other games though, it's just eclipsed too quickly to be worthwhile for the level 90-99 weapons typically. I would say unless you can get a real good deal on the required flux, it's not worth it. But this is just the first stage of the journey, and the real glory of alchemy starts to come into play in the 100-199 group and beyond. Corner the market on those elemental stones, people. You're going to need even more for the next class, so see you in Alchemy 201!
Sunday, March 28, 2010
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